# Understanding pickle in Python

The module pickle shipped in Python could be used for generic-purpose object serialization and de-serialization. It’s been widely adopted or recommended as backend in scenarios like persisting states or IPC.

Employed by many famous frameworks, though, the magic behind it still seems to be vague for daily users, especially guys fresh to the language. People come across “unpicklable” errors from time to time, but don’t know the reason; or re-invent state persistence by themselves, even if pickle could be competent. People sometimes write error-prone codes, merely because they are afraid of or unaware of pickle.

This post thus attempts to clarify the usage of pickle module in an easy understanding way, by answering three questions.

# Rough Notes on Deploying Vaultwarden & NextCloud Bookmarks

I’ve been struggling for years on two things: synchronize passwords and blog posts I have read across devices. The problem kills me so much since my devices, an Android mobile, an Ubuntu laptop and an iPad, are less supported by big App companies. Aside, I want to gain control for all my data, so there should better exist a self-hosted solution. The problem are partially solved recently by deploying Vaultwarden and NextCloud on VPS. This blog post dictates the setup process and problems I met, in case anyone searching for this topic.

## Install Vaultwarden and NextCloud on VPS

The two services are both luckily dockerized. To install there’s nothing more complicated than a command:

# Demystify the randomness in CUDA kernels

You might have heard that many CUDA operators contains some kind of non-determinism, and to eliminate the randomness, one must pay for the degradation of performance. The warning occurs many times in blog posts or framework documentation, but few of them give a detailed explanation for the source of randomness. To this end, the post is going to explore the problem.

When talked about GPU computation, one might come up with a notion of some super-fast hardwares. The surprising speed comes from intensive parallelism of the architecture, which allows users to run thousands of routines on parallel (compared to dozens on ordinary CPUs). The routines are called threads, and similar to the concept with the same name in operating systems, they suffer from non-deterministic execution order and data race condition.

Non-deterministic execution order means, if we arrange all instructions of different threads into a sequence, ordered by their occurrence time, the sequence could vary greatly across invocations. If two threads run on parallel, each with a single instruction, we cannot tell which one is executed first. This is the fundamental origin of randomness, and is inevitable.

Data race condition is one of the consequences of non-deterministic execution order. When the threads is manipulating some shared variables, and the manipulation is not atomic, i.e. consists of interruptible instruction sequence, the program might yield undesired results. Programs should be carefully designed to avoid race condition, with the help of locks or atomic operations. To alleviate, CUDA provides atomic arithmetic routines like atomicAdd() or atomicMax() for safe access to shared memory.

By far we have seen that there does exist some kind of randomness inside GPUs, and if not handled properly, our program will give incorrect results when working with shared variables. But one may argue that, we have atomic operations like atomicAdd(). If a program correctly sums up the same collection of numbers, although the order might be messed, it should always returns the same result. Sadly this is wrong, since some arithmetic operations DOES rely on the order of operands! Let’s take the following CUDA program as an example:

# Performant Bulk Mutations in IndexedDB

IndexedDB seems to be inefficient when working on bulk mutations, such as dumping a huge list of items into an object store – at least I think so at the first sight on the MDN docs. It provides no explicit API for the job as SQL does , so all we can do is to loop from client side, which cannot benefit from database internal optimization (if there’s any). The mutation requests, in addition, appear to be spawned sequentially – the tutorial recommends a paradigm to raise a request within the success event callback of the previous request, which is in fact a sequential execution. Such code will be definitely slow.

We may conduct a quick benchmark on the above approach:

Practically, we concern more about failed records than the ones inserted successfully. We thus take down only the indices of those records, which improves the efficiency at least a little bit.

The timing is rather unstable, but on average, it takes 30~40 seconds to insert 100k records or 2000~3000 records per second, which is not promising.

# Auto Rebuild .pyx Files with pyximport

Modules written in Cython usually comes with a setup.py script that compiles Cython source codes into native shared libary. For whom not so familiar with Python’s packaging and distributing toolchains, such step is sometimes scary, and turns out to be a stumbling block for Cython freshmen. Moreover, the workflow, “run setup.py -> debug -> edit .pyx files -> run setup.py”, is also less convenient and troublesome for fast iterating projects.

pyximport is a handy tool from Cython official, provided to address the above problem. The module enables users to “directly import” .pyx files, with no explicit setup.py required. Let’s start from an example here. Say we have two files residing in the same directory:

The magical highlighted line registers some import hooks to let Python recognize .pyx files. When the .pyx files imported for the first time or modified later, pyximport compiles or re-compiles them behind the scene automatically.

Pure Python sucks in the scene of parallel computing, due to the existence of the Global Interpreter Lock (aka GIL). GIL prevents accessing or manipulating interpreter from different threads concurrently. The mechanism alleviates the risk of race condition, but sequentializes multi-threading program as well. Sadly, there’s no way to release the lock from pure Python.

Alright. So what about beyond pure Python? Shall we bypass the mechanism within an extension? The answer is yes, and that’s what most of scientific computing libaries do.

Cython is a good choice for writing extensions, less verbose, and more similar to Python syntactically. In Cython, one can release GIL temporarily for a code block using the with nogil: syntax. Will it release the true power of multi-core CPU? We should have a try.

# Obtain a Random Available TCP Port with Bash

On Linux, we might sometimes want to choose an unused TCP port randomly. This occurs from time to time on a server, when the administrator wants to expose an HTTP port for a user. Or, you just need an available port for IPC. Let’s make it happen with pure bash scripting.

We would take apart the function step by step in the following paragraphs.

# Information Theory: KL Divergence

Assume there are two hypotheses $H_1$ and $H_2$, r.v. $X$ ranged in alphabets $\{a_1,\ldots\,a_k\}$. Under hypothesis $H_i$, $X$ has pdf $p(X=a_j|H_i)=p_i(a_j)$. According to Law of Total Probability, we have:

$$p(H_i|a_k) = \frac{p(H_i)p_i(a_k)}{p_1(a_k)p(H_1)+p_2(a_k)p(H_2)}$$

The formula can be transformed into:

$$\log \frac{p_2(a_k)}{p_1(a_k)} = \log \frac{p(H_2|a_k)}{p(H_1|a_k)} - \log \frac{p(H_2)}{p(H_1)}$$

which implies that, $\log \frac{p_2(a_k)}{p_1(a_k)}$ equals the difference of log likelihood ratio before and after conditioning $X=a_k$. We define $\log \frac{p_2(a_k)}{p_1(a_k)}$ be the discrimination information for $H_2$ over $H_1$, when $X=a_k$. The expectation of discrimination information is KL divergence, denoted as:

$$D_{KL}(P_2||P_1) = \sum_k p_2(a_k) \log \frac{p_2(a_k)}{p_1(a_k)}$$

which sometimes denoted as $I(p2,p1;X)$, or simply $I(p2,p1)$ if without ambiguity.

KL Divergence can be interpreted as a measure of expected information for $X$ gained after distribution shifted from $p_1$ to $p_2$, where $p_1$ and $p_2$ regarded as prior and post-prior distributions.

# Information Theory: Entropy and Mutual Information

Given a discrete r.v. $X$, where $X$ ranged in $\{a_1, \ldots, a_n\}$, $\mathbb{P}(X=a_k)=p_k$. Entropy $H(X)$ is defined as:

$$H(X)= - \sum_k p_k \log p_k$$

When regarded as a function of $\{p_k\}$, entropy satisfies the following properties:

1. $H(p_1,\ldots,p_n)$ is continuous, and non-negative;
2. $H(p_1,\ldots,p_n)$ is convex w.r.t. $(p_1,\ldots,p_n)$;
3. $H(p_1,\ldots,p_n)$ has a unique maxima $(\frac{1}{n},\ldots,\frac{1}{n})$;
4. $H(n):=H(\frac{1}{n},\ldots,\frac{1}{n})$ increases along with $n$;
5. $H(p_1,\ldots,p_n)=H(p_1+\ldots+p_k,p_{k+1},\ldots,p_n)+(p_1+\ldots+p_k)H(p_{k+1}',\ldots,p_n')$.

Property 5 is so-called addictivity. That is, if we observe $X$ in two steps, firstly obtaining a value from $\{\hat{a},a_{k+1},\ldots,a_n\}$ and then another value from $\{a_1,\ldots,a_k\}$ if $\hat{a}$ selected, the entropy of the whole system should be sum of these two subsystems.

Note that a function satisfying property 1, 4, 5 must have a form of $H(\vec{p})= - C \sum_k p_k \log p_k$, which reveals that entropy function is unique.

Entropy measures the uncertainty of a random value. Intuitively, entropy reaches its maximum $\log n$ when all alphabets occur with same probability, and likewise has a minimum of $0$ if $p_k=1$ for some $k$.

Entropy also represents the smallest average length to encode a message. Say we have a message consisting of alphabets $a_1,\ldots,a_n$, occurring with probability $p_1,\ldots,p_n$. Now we want to assign a code (an $N$-ary string) to each alphabet, with no two codes sharing a same prefix. The length of the codes are denoted as $l_1,\ldots,l_n$. Shannon’s source coding theroem states that the average code length $\sum_k p_k l_k$ could not be less than $H(p_1,\ldots,p_n)$ (taking $N$ as logarithm base).