There’s a dual-boot setting configured on my laptop. On the day it was bought, I reserved half of the disk space and installed Ubuntu on it alongside with the Windows shipped by the OEM, since Linux is my most accustomed OS. In two years the Windows was barely launched for less than five times, and the disk space it occupied was more like kind of waste. Therefore, some days ago I made the decision to shrink the footprint of Windows and enlarge the size of Ubuntu’s root partition.
The time I composed my first program can be back to my junior high school age. It was the first day of PC lesson, and everybody crowded to the computer classroom. We were told to learn “programming” there. The kids who were talented would be selected and trained for OI Olympiad in Informatics, a series of algorithm competitions for teenagers.. Others instead would go to an ordinary class and learn something more general.
I was anxious. Before the time I had no concept of what “programming” is, nor had I ever gone through a real PC lesson. The PC lesson in my primary school barely taught anything. Over the time the teachers let us play games instead. I could type merely a dozen of characters per minute, since I’d never received a thorough typing training. I was ignorant of inside the metal box. I was a complete computer idiot.
Both Dart and Go support decentralized package distribution. One is able to directly adopt an existing git repository as dependency, easing the effort of distributing packages.
Sometimes we might expect more fine-grained control on what to pull from a git repository. For example, to lock a package’s version, we would specify a particular tag, commit or branch name to pull from. Or if it’s a mono-repo, we would choose a sub-directory from the repository root. This post summarizes how to achieve these purposes in both languages.
I am always a dedicated fan of writing naturally readable code – by “naturally readable” I mean, one can read a line of code as if it were a sentence of English (or maybe other human languages). It’s believed that the practice encourages more self-explainable code, as the code reads more like a human-composed article, instead of some gibberish only recognizable by machine.
The practice recommends to name functions or variables following the word order of human language, for English that is, subjects come after verbs, and adjectives go before nouns that being modified. The samples below showcase how it guides naming in a program (please hold your opinions about the casing)
append_to_list(lst, item). A function that appends an item to a list, which can read as “append to the list (specified by name
lst) with the item”.
register_service_notifier(func). A function that registers another function as a service notifier, which can read as “register a service notifier with the function
UserFollowersListView. The name of a web component which is a list view to display followers for a user.
It plays well and improves my developing experience most of the time, but there is no silver bullet, just like other practices or guidelines.Sometimes I found the readability even degrades. I kept skimming the lines and just couldn’t locate an item efficiently.
In Golang, if you coerce a
uintptr variable into
unsafe.Pointer (or further, to some
*T), the linter will warn with the message
"possible miuse of unsafe.Pointer". This makes sense because the
uintptr variable may contain an address that points to a piece of invalid memory, and dereferencing such a pointer is catastrophic (usually aborts the program).
I was always aware of the above discipline, but I thought it would be OK to hold the pointers but not dereference them. This is true in C/C++, but not for Golang, which I did not realize until recently.
In fact, the program can panic even if you just keep an invalid pointer on the stack!
计算机从业者们似乎都喜欢写 side project，这在中文社区中有个通俗的说法即「搞副业」。如果你经常逛 V2EX、Reddit 的编程板块或是 Hacker News，你会看到人们分享的各种各样的 side project，小到一个百余行代码的实用小工具，大至一个框架、一个网站乃至一个完整的准商业项目。
Days ago, for some reason, I was trying to implement a function that can polymorphize over its return type. The solution is simple, but my brain was jammed at that time, trapped in some complicated typing tricks for hours.
During the struggling, I coincidently ran into something that is temporarily a flaw in the current Rust compiler implementation. In some cases, the compiler is not smart enough to promote known trait bounds, and we have to replicate them again and again. Although the problem is afterwards proved to be a useless “X-Y Problem”, I would still like to share the story.
There could be scenes when you are using
multiprocessing.pool.Pool and you want to perform some initialization for each worker before tasks are scheduled via
Pool.map() or something alike. For example, you create a pool of 4 workers, each for one GPU, and expect tasks scheduled on Worker-i to precisely utilize GPU-i. In this case, Worker-i should be initialized with env var
To initialize spawned workers, the constructor of
Pool provides two arguments concerning the job
initializer is expected to be a callable, and if specified, each worker process will call
initializer(*initargs) when it starts.
import multiprocessing as mp
This is, however, slightly away from what we expect. The
initializer is called with same arguments in each worker, while in our case, the arguments are expected to be different, like value
1 for Worker-0 and value
1 for Worker-1. There are two approaches to do the tricks.
SimpleQueue types in module
https://docs.python.org/3/library/multiprocessing.html#multiprocessing.Queue implement multi-producer, multi-consumer FIFO queues under the multi-processing scenario. We may create and share a queue among parent and worker processes, send individual values from parent processes and read them from workers. Since the sending and receiving operations are synchronized, we won’t run into any race conditions.
Alternatively, we may use a lighter shared object other than a queue. The
Value type in module
https://docs.python.org/3/library/multiprocessing.html#multiprocessing.Value allows sharing simple values across multiple processes. It can also synchronize accesses to values to avoid race conditions if necessary. We can use a
Value object to allocate an individual id for each worker process.
I was recently working on a side project that involves communication between binaries written in Rust and web interfaces written in Python. Moving a part of my project onto a language like Rust is under several considerations: 1) the logic is all about manipulating byte arrays, where Python has deficit and system language like Rust is superior; 2) the logic happens to be complicated, I need a static type system to ensure the correctness, and also the
match expression of Rust is found helpful in getting things concise; 3) I was planning to develop CLI tools with Rust, which calls this fraction of functionality, and I don’t want to rewrite the stuff in the future.